![]() ![]() I suppose it's the question of Your "standalone" JSGME not knowing where DCS is and not extracting the mod properly, but I don't know how to set up a single JSGME for working with multiple games, 'cause I never did that (not sure if it's possible actually, that's why I use multiple copies). Otherwise, the JSGME (which is just a very simple file replacing tool) will not "know" the correct folder path to put new files in. So, with Barthek's GTM10 as an example, I must extract "Config" and "Mods" sub-folders I found in the archive into my D:\Games\DCS World\_MODS\GTM10\ folder. I don't have Barthek's 7 & 8 anymore, 'cause I switched to alternative terrain mod I liked better, but I downloaded latest GTM v.10 just to take a look at how it's packed in the archive and I suppose it's the same as in v.7 & 8? What I meant in my description is: the modded sub-folders structure, extracted into JSGME's _MODS folder must be the same as if You were extracting them directly into the main game folder (that applies to every PC game out there and is just the general principle JSGME works on, take a look at Your SH4 install and I'm sure You will notice it too). Read the OP for more de .Ah, I have multiple copies of JSGME, each within the individual game I mod, so it's somewhat different than Your case. SH5 Realism Video Tutorial : EDIT: Never try and control a type 7C under the influence of German liqueur. I was not that taken with the stock mission loading screens that came with the stock game. This is a little app I've been working on to make editing/viewing/comparing of the SH3/4/5 SDL file easier and more importantl . UplayInstaller V2.1.7z : Recent version from Ubisoft uploaded to subsim since some are having problems with Uplay and the the game loading. SH5 Install Switch app allows you to change the default launch folder of the Silent Hunter . SH5 Install Switch : SH5 Install Switch 0.0.1 This mod removes all the crew inside and out so you can have the sub all t . SH5_Crew removal : Go it alone on all subs in Silent hunter 5. Includes added contrast detail to the sub underwater. SH5 underwater trip : Take a patrol on the deep side. This mod requires the (Magnum_Opus_v0_0_1) mod to be installed . SH5 Surface water enhancer : A surface water enhancer for Silent hunter 5. Torpedo Firing Report Version 0.0.1 : (88.7 KB) Official and semi-official fixes and feature enhancementsĮxperimental Airplane AI script tweaks : Introduces several tweaks to TheDarkWraith's Airplane.aix script in order to improve airplane behaviour. ![]() These mods suites have sound, graphics, and gameplay tweaks all thrown in for your undersea enjoyment. New crew voices, menu music, gramophone tracks, audio radio traffic, environment sounds, and audio effects. ![]() New patrol areas and combat zones for wolfpacks and diehard sub skipper group play. Single player missions and new patrol zones to keep the hunt going. Mods to improve the interface, HUD, and crew interaction tools.Īll hail the Supreme Eye Candy. Mods that change the nature of the game, tweak realism, and generate more excitement. Main | Legacy Downloads | Utilities | Category Tree | Stats | Search The author sees these or if anyone knows who did a particular mod, Many of the mods here have the author listed as 'Unknown'. Is there a mod stuck on mediafire or Filefront or storage site that you know of? What happens if the storage account owner abandons the mod and it GOES AWAY FOREVER? Let us know so we can add it here and be sure it is preserved.
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